481 lines
12 KiB
Go
481 lines
12 KiB
Go
package fasthttp
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import (
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"bytes"
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"fmt"
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"io"
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"io/fs"
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"sync"
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"github.com/klauspost/compress/flate"
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"github.com/klauspost/compress/gzip"
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"github.com/klauspost/compress/zlib"
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"github.com/valyala/bytebufferpool"
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"github.com/valyala/fasthttp/stackless"
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)
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// Supported compression levels.
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const (
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CompressNoCompression = flate.NoCompression
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CompressBestSpeed = flate.BestSpeed
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CompressBestCompression = flate.BestCompression
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CompressDefaultCompression = 6 // flate.DefaultCompression
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CompressHuffmanOnly = -2 // flate.HuffmanOnly
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)
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func acquireGzipReader(r io.Reader) (*gzip.Reader, error) {
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v := gzipReaderPool.Get()
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if v == nil {
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return gzip.NewReader(r)
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}
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zr := v.(*gzip.Reader)
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if err := zr.Reset(r); err != nil {
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return nil, err
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}
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return zr, nil
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}
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func releaseGzipReader(zr *gzip.Reader) {
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zr.Close()
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gzipReaderPool.Put(zr)
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}
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var gzipReaderPool sync.Pool
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func acquireFlateReader(r io.Reader) (io.ReadCloser, error) {
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v := flateReaderPool.Get()
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if v == nil {
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zr, err := zlib.NewReader(r)
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if err != nil {
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return nil, err
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}
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return zr, nil
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}
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zr := v.(io.ReadCloser)
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if err := resetFlateReader(zr, r); err != nil {
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return nil, err
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}
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return zr, nil
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}
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func releaseFlateReader(zr io.ReadCloser) {
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zr.Close()
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flateReaderPool.Put(zr)
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}
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func resetFlateReader(zr io.ReadCloser, r io.Reader) error {
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zrr, ok := zr.(zlib.Resetter)
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if !ok {
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// sanity check. should only be called with a zlib.Reader
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panic("BUG: zlib.Reader doesn't implement zlib.Resetter???")
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}
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return zrr.Reset(r, nil)
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}
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var flateReaderPool sync.Pool
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func acquireStacklessGzipWriter(w io.Writer, level int) stackless.Writer {
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nLevel := normalizeCompressLevel(level)
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p := stacklessGzipWriterPoolMap[nLevel]
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v := p.Get()
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if v == nil {
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return stackless.NewWriter(w, func(w io.Writer) stackless.Writer {
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return acquireRealGzipWriter(w, level)
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})
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}
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sw := v.(stackless.Writer)
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sw.Reset(w)
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return sw
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}
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func releaseStacklessGzipWriter(sw stackless.Writer, level int) {
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sw.Close()
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nLevel := normalizeCompressLevel(level)
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p := stacklessGzipWriterPoolMap[nLevel]
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p.Put(sw)
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}
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func acquireRealGzipWriter(w io.Writer, level int) *gzip.Writer {
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nLevel := normalizeCompressLevel(level)
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p := realGzipWriterPoolMap[nLevel]
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v := p.Get()
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if v == nil {
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zw, err := gzip.NewWriterLevel(w, level)
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if err != nil {
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// gzip.NewWriterLevel only errors for invalid
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// compression levels. Clamp it to be min or max.
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if level < gzip.HuffmanOnly {
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level = gzip.HuffmanOnly
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} else {
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level = gzip.BestCompression
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}
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zw, _ = gzip.NewWriterLevel(w, level)
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}
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return zw
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}
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zw := v.(*gzip.Writer)
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zw.Reset(w)
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return zw
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}
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func releaseRealGzipWriter(zw *gzip.Writer, level int) {
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zw.Close()
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nLevel := normalizeCompressLevel(level)
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p := realGzipWriterPoolMap[nLevel]
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p.Put(zw)
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}
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var (
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stacklessGzipWriterPoolMap = newCompressWriterPoolMap()
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realGzipWriterPoolMap = newCompressWriterPoolMap()
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)
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// AppendGzipBytesLevel appends gzipped src to dst using the given
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// compression level and returns the resulting dst.
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//
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// Supported compression levels are:
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//
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// - CompressNoCompression
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// - CompressBestSpeed
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// - CompressBestCompression
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// - CompressDefaultCompression
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// - CompressHuffmanOnly
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func AppendGzipBytesLevel(dst, src []byte, level int) []byte {
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w := &byteSliceWriter{dst}
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WriteGzipLevel(w, src, level) //nolint:errcheck
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return w.b
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}
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// WriteGzipLevel writes gzipped p to w using the given compression level
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// and returns the number of compressed bytes written to w.
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//
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// Supported compression levels are:
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//
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// - CompressNoCompression
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// - CompressBestSpeed
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// - CompressBestCompression
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// - CompressDefaultCompression
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// - CompressHuffmanOnly
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func WriteGzipLevel(w io.Writer, p []byte, level int) (int, error) {
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switch w.(type) {
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case *byteSliceWriter,
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*bytes.Buffer,
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*bytebufferpool.ByteBuffer:
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// These writers don't block, so we can just use stacklessWriteGzip
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ctx := &compressCtx{
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w: w,
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p: p,
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level: level,
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}
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stacklessWriteGzip(ctx)
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return len(p), nil
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default:
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zw := acquireStacklessGzipWriter(w, level)
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n, err := zw.Write(p)
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releaseStacklessGzipWriter(zw, level)
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return n, err
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}
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}
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var (
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stacklessWriteGzipOnce sync.Once
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stacklessWriteGzipFunc func(ctx interface{}) bool
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)
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func stacklessWriteGzip(ctx interface{}) {
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stacklessWriteGzipOnce.Do(func() {
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stacklessWriteGzipFunc = stackless.NewFunc(nonblockingWriteGzip)
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})
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stacklessWriteGzipFunc(ctx)
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}
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func nonblockingWriteGzip(ctxv interface{}) {
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ctx := ctxv.(*compressCtx)
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zw := acquireRealGzipWriter(ctx.w, ctx.level)
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zw.Write(ctx.p) //nolint:errcheck // no way to handle this error anyway
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releaseRealGzipWriter(zw, ctx.level)
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}
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// WriteGzip writes gzipped p to w and returns the number of compressed
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// bytes written to w.
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func WriteGzip(w io.Writer, p []byte) (int, error) {
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return WriteGzipLevel(w, p, CompressDefaultCompression)
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}
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// AppendGzipBytes appends gzipped src to dst and returns the resulting dst.
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func AppendGzipBytes(dst, src []byte) []byte {
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return AppendGzipBytesLevel(dst, src, CompressDefaultCompression)
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}
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// WriteGunzip writes ungzipped p to w and returns the number of uncompressed
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// bytes written to w.
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func WriteGunzip(w io.Writer, p []byte) (int, error) {
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r := &byteSliceReader{p}
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zr, err := acquireGzipReader(r)
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if err != nil {
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return 0, err
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}
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n, err := copyZeroAlloc(w, zr)
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releaseGzipReader(zr)
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nn := int(n)
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if int64(nn) != n {
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return 0, fmt.Errorf("too much data gunzipped: %d", n)
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}
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return nn, err
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}
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// AppendGunzipBytes appends gunzipped src to dst and returns the resulting dst.
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func AppendGunzipBytes(dst, src []byte) ([]byte, error) {
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w := &byteSliceWriter{dst}
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_, err := WriteGunzip(w, src)
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return w.b, err
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}
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// AppendDeflateBytesLevel appends deflated src to dst using the given
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// compression level and returns the resulting dst.
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//
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// Supported compression levels are:
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//
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// - CompressNoCompression
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// - CompressBestSpeed
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// - CompressBestCompression
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// - CompressDefaultCompression
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// - CompressHuffmanOnly
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func AppendDeflateBytesLevel(dst, src []byte, level int) []byte {
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w := &byteSliceWriter{dst}
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WriteDeflateLevel(w, src, level) //nolint:errcheck
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return w.b
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}
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// WriteDeflateLevel writes deflated p to w using the given compression level
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// and returns the number of compressed bytes written to w.
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//
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// Supported compression levels are:
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//
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// - CompressNoCompression
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// - CompressBestSpeed
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// - CompressBestCompression
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// - CompressDefaultCompression
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// - CompressHuffmanOnly
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func WriteDeflateLevel(w io.Writer, p []byte, level int) (int, error) {
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switch w.(type) {
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case *byteSliceWriter,
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*bytes.Buffer,
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*bytebufferpool.ByteBuffer:
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// These writers don't block, so we can just use stacklessWriteDeflate
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ctx := &compressCtx{
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w: w,
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p: p,
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level: level,
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}
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stacklessWriteDeflate(ctx)
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return len(p), nil
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default:
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zw := acquireStacklessDeflateWriter(w, level)
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n, err := zw.Write(p)
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releaseStacklessDeflateWriter(zw, level)
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return n, err
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}
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}
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var (
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stacklessWriteDeflateOnce sync.Once
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stacklessWriteDeflateFunc func(ctx interface{}) bool
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)
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func stacklessWriteDeflate(ctx interface{}) {
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stacklessWriteDeflateOnce.Do(func() {
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stacklessWriteDeflateFunc = stackless.NewFunc(nonblockingWriteDeflate)
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})
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stacklessWriteDeflateFunc(ctx)
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}
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func nonblockingWriteDeflate(ctxv interface{}) {
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ctx := ctxv.(*compressCtx)
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zw := acquireRealDeflateWriter(ctx.w, ctx.level)
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zw.Write(ctx.p) //nolint:errcheck // no way to handle this error anyway
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releaseRealDeflateWriter(zw, ctx.level)
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}
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type compressCtx struct {
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w io.Writer
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p []byte
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level int
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}
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// WriteDeflate writes deflated p to w and returns the number of compressed
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// bytes written to w.
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func WriteDeflate(w io.Writer, p []byte) (int, error) {
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return WriteDeflateLevel(w, p, CompressDefaultCompression)
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}
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// AppendDeflateBytes appends deflated src to dst and returns the resulting dst.
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func AppendDeflateBytes(dst, src []byte) []byte {
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return AppendDeflateBytesLevel(dst, src, CompressDefaultCompression)
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}
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// WriteInflate writes inflated p to w and returns the number of uncompressed
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// bytes written to w.
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func WriteInflate(w io.Writer, p []byte) (int, error) {
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r := &byteSliceReader{p}
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zr, err := acquireFlateReader(r)
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if err != nil {
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return 0, err
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}
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n, err := copyZeroAlloc(w, zr)
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releaseFlateReader(zr)
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nn := int(n)
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if int64(nn) != n {
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return 0, fmt.Errorf("too much data inflated: %d", n)
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}
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return nn, err
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}
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// AppendInflateBytes appends inflated src to dst and returns the resulting dst.
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func AppendInflateBytes(dst, src []byte) ([]byte, error) {
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w := &byteSliceWriter{dst}
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_, err := WriteInflate(w, src)
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return w.b, err
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}
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type byteSliceWriter struct {
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b []byte
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}
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func (w *byteSliceWriter) Write(p []byte) (int, error) {
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w.b = append(w.b, p...)
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return len(p), nil
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}
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type byteSliceReader struct {
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b []byte
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}
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func (r *byteSliceReader) Read(p []byte) (int, error) {
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if len(r.b) == 0 {
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return 0, io.EOF
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}
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n := copy(p, r.b)
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r.b = r.b[n:]
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return n, nil
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}
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func (r *byteSliceReader) ReadByte() (byte, error) {
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if len(r.b) == 0 {
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return 0, io.EOF
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}
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n := r.b[0]
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r.b = r.b[1:]
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return n, nil
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}
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func acquireStacklessDeflateWriter(w io.Writer, level int) stackless.Writer {
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nLevel := normalizeCompressLevel(level)
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p := stacklessDeflateWriterPoolMap[nLevel]
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v := p.Get()
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if v == nil {
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return stackless.NewWriter(w, func(w io.Writer) stackless.Writer {
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return acquireRealDeflateWriter(w, level)
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})
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}
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sw := v.(stackless.Writer)
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sw.Reset(w)
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return sw
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}
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func releaseStacklessDeflateWriter(sw stackless.Writer, level int) {
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sw.Close()
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nLevel := normalizeCompressLevel(level)
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p := stacklessDeflateWriterPoolMap[nLevel]
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p.Put(sw)
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}
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func acquireRealDeflateWriter(w io.Writer, level int) *zlib.Writer {
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nLevel := normalizeCompressLevel(level)
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p := realDeflateWriterPoolMap[nLevel]
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v := p.Get()
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if v == nil {
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zw, err := zlib.NewWriterLevel(w, level)
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if err != nil {
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// zlib.NewWriterLevel only errors for invalid
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// compression levels. Clamp it to be min or max.
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if level < zlib.HuffmanOnly {
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level = zlib.HuffmanOnly
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} else {
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level = zlib.BestCompression
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}
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zw, _ = zlib.NewWriterLevel(w, level)
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}
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return zw
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}
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zw := v.(*zlib.Writer)
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zw.Reset(w)
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return zw
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}
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func releaseRealDeflateWriter(zw *zlib.Writer, level int) {
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zw.Close()
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nLevel := normalizeCompressLevel(level)
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p := realDeflateWriterPoolMap[nLevel]
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p.Put(zw)
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}
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var (
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stacklessDeflateWriterPoolMap = newCompressWriterPoolMap()
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realDeflateWriterPoolMap = newCompressWriterPoolMap()
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)
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func newCompressWriterPoolMap() []*sync.Pool {
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// Initialize pools for all the compression levels defined
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// in https://pkg.go.dev/compress/flate#pkg-constants .
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// Compression levels are normalized with normalizeCompressLevel,
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// so the fit [0..11].
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var m []*sync.Pool
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for i := 0; i < 12; i++ {
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m = append(m, &sync.Pool{})
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}
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return m
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}
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func isFileCompressible(f fs.File, minCompressRatio float64) bool {
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// Try compressing the first 4kb of the file
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// and see if it can be compressed by more than
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// the given minCompressRatio.
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b := bytebufferpool.Get()
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zw := acquireStacklessGzipWriter(b, CompressDefaultCompression)
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lr := &io.LimitedReader{
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R: f,
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N: 4096,
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}
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_, err := copyZeroAlloc(zw, lr)
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releaseStacklessGzipWriter(zw, CompressDefaultCompression)
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seeker, ok := f.(io.Seeker)
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if !ok {
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return false
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}
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seeker.Seek(0, io.SeekStart) //nolint:errcheck
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if err != nil {
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return false
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}
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n := 4096 - lr.N
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zn := len(b.B)
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bytebufferpool.Put(b)
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return float64(zn) < float64(n)*minCompressRatio
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}
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// normalizes compression level into [0..11], so it could be used as an index
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// in *PoolMap.
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func normalizeCompressLevel(level int) int {
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// -2 is the lowest compression level - CompressHuffmanOnly
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// 9 is the highest compression level - CompressBestCompression
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if level < -2 || level > 9 {
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level = CompressDefaultCompression
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}
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return level + 2
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}
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