709 lines
18 KiB
Go
709 lines
18 KiB
Go
package flate
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import "fmt"
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type fastEncL5 struct {
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fastGen
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table [tableSize]tableEntry
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bTable [tableSize]tableEntryPrev
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}
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func (e *fastEncL5) Encode(dst *tokens, src []byte) {
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const (
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inputMargin = 12 - 1
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minNonLiteralBlockSize = 1 + 1 + inputMargin
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hashShortBytes = 4
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)
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if debugDeflate && e.cur < 0 {
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panic(fmt.Sprint("e.cur < 0: ", e.cur))
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}
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// Protect against e.cur wraparound.
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for e.cur >= bufferReset {
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if len(e.hist) == 0 {
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for i := range e.table[:] {
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e.table[i] = tableEntry{}
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}
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for i := range e.bTable[:] {
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e.bTable[i] = tableEntryPrev{}
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}
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e.cur = maxMatchOffset
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break
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}
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// Shift down everything in the table that isn't already too far away.
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minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
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for i := range e.table[:] {
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v := e.table[i].offset
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if v <= minOff {
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v = 0
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} else {
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v = v - e.cur + maxMatchOffset
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}
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e.table[i].offset = v
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}
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for i := range e.bTable[:] {
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v := e.bTable[i]
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if v.Cur.offset <= minOff {
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v.Cur.offset = 0
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v.Prev.offset = 0
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} else {
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v.Cur.offset = v.Cur.offset - e.cur + maxMatchOffset
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if v.Prev.offset <= minOff {
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v.Prev.offset = 0
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} else {
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v.Prev.offset = v.Prev.offset - e.cur + maxMatchOffset
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}
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}
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e.bTable[i] = v
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}
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e.cur = maxMatchOffset
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}
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s := e.addBlock(src)
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// This check isn't in the Snappy implementation, but there, the caller
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// instead of the callee handles this case.
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if len(src) < minNonLiteralBlockSize {
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// We do not fill the token table.
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// This will be picked up by caller.
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dst.n = uint16(len(src))
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return
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}
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// Override src
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src = e.hist
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nextEmit := s
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// sLimit is when to stop looking for offset/length copies. The inputMargin
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// lets us use a fast path for emitLiteral in the main loop, while we are
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// looking for copies.
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sLimit := int32(len(src) - inputMargin)
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// nextEmit is where in src the next emitLiteral should start from.
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cv := load6432(src, s)
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for {
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const skipLog = 6
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const doEvery = 1
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nextS := s
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var l int32
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var t int32
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for {
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nextHashS := hashLen(cv, tableBits, hashShortBytes)
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nextHashL := hash7(cv, tableBits)
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s = nextS
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nextS = s + doEvery + (s-nextEmit)>>skipLog
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if nextS > sLimit {
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goto emitRemainder
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}
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// Fetch a short+long candidate
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sCandidate := e.table[nextHashS]
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lCandidate := e.bTable[nextHashL]
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next := load6432(src, nextS)
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entry := tableEntry{offset: s + e.cur}
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e.table[nextHashS] = entry
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eLong := &e.bTable[nextHashL]
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eLong.Cur, eLong.Prev = entry, eLong.Cur
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nextHashS = hashLen(next, tableBits, hashShortBytes)
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nextHashL = hash7(next, tableBits)
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t = lCandidate.Cur.offset - e.cur
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if s-t < maxMatchOffset {
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if uint32(cv) == load3232(src, lCandidate.Cur.offset-e.cur) {
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// Store the next match
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e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
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eLong := &e.bTable[nextHashL]
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eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
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t2 := lCandidate.Prev.offset - e.cur
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if s-t2 < maxMatchOffset && uint32(cv) == load3232(src, lCandidate.Prev.offset-e.cur) {
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l = e.matchlen(s+4, t+4, src) + 4
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ml1 := e.matchlen(s+4, t2+4, src) + 4
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if ml1 > l {
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t = t2
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l = ml1
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break
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}
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}
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break
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}
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t = lCandidate.Prev.offset - e.cur
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if s-t < maxMatchOffset && uint32(cv) == load3232(src, lCandidate.Prev.offset-e.cur) {
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// Store the next match
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e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
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eLong := &e.bTable[nextHashL]
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eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
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break
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}
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}
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t = sCandidate.offset - e.cur
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if s-t < maxMatchOffset && uint32(cv) == load3232(src, sCandidate.offset-e.cur) {
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// Found a 4 match...
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l = e.matchlen(s+4, t+4, src) + 4
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lCandidate = e.bTable[nextHashL]
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// Store the next match
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e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
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eLong := &e.bTable[nextHashL]
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eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
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// If the next long is a candidate, use that...
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t2 := lCandidate.Cur.offset - e.cur
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if nextS-t2 < maxMatchOffset {
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if load3232(src, lCandidate.Cur.offset-e.cur) == uint32(next) {
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ml := e.matchlen(nextS+4, t2+4, src) + 4
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if ml > l {
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t = t2
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s = nextS
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l = ml
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break
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}
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}
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// If the previous long is a candidate, use that...
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t2 = lCandidate.Prev.offset - e.cur
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if nextS-t2 < maxMatchOffset && load3232(src, lCandidate.Prev.offset-e.cur) == uint32(next) {
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ml := e.matchlen(nextS+4, t2+4, src) + 4
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if ml > l {
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t = t2
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s = nextS
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l = ml
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break
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}
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}
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}
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break
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}
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cv = next
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}
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// A 4-byte match has been found. We'll later see if more than 4 bytes
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// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
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// them as literal bytes.
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if l == 0 {
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// Extend the 4-byte match as long as possible.
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l = e.matchlenLong(s+4, t+4, src) + 4
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} else if l == maxMatchLength {
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l += e.matchlenLong(s+l, t+l, src)
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}
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// Try to locate a better match by checking the end of best match...
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if sAt := s + l; l < 30 && sAt < sLimit {
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// Allow some bytes at the beginning to mismatch.
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// Sweet spot is 2/3 bytes depending on input.
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// 3 is only a little better when it is but sometimes a lot worse.
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// The skipped bytes are tested in Extend backwards,
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// and still picked up as part of the match if they do.
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const skipBeginning = 2
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eLong := e.bTable[hash7(load6432(src, sAt), tableBits)].Cur.offset
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t2 := eLong - e.cur - l + skipBeginning
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s2 := s + skipBeginning
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off := s2 - t2
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if t2 >= 0 && off < maxMatchOffset && off > 0 {
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if l2 := e.matchlenLong(s2, t2, src); l2 > l {
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t = t2
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l = l2
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s = s2
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}
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}
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}
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// Extend backwards
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for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
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s--
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t--
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l++
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}
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if nextEmit < s {
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if false {
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emitLiteral(dst, src[nextEmit:s])
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} else {
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for _, v := range src[nextEmit:s] {
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dst.tokens[dst.n] = token(v)
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dst.litHist[v]++
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dst.n++
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}
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}
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}
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if debugDeflate {
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if t >= s {
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panic(fmt.Sprintln("s-t", s, t))
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}
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if (s - t) > maxMatchOffset {
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panic(fmt.Sprintln("mmo", s-t))
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}
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if l < baseMatchLength {
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panic("bml")
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}
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}
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dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
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s += l
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nextEmit = s
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if nextS >= s {
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s = nextS + 1
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}
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if s >= sLimit {
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goto emitRemainder
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}
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// Store every 3rd hash in-between.
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if true {
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const hashEvery = 3
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i := s - l + 1
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if i < s-1 {
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cv := load6432(src, i)
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t := tableEntry{offset: i + e.cur}
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e.table[hashLen(cv, tableBits, hashShortBytes)] = t
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eLong := &e.bTable[hash7(cv, tableBits)]
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eLong.Cur, eLong.Prev = t, eLong.Cur
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// Do an long at i+1
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cv >>= 8
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t = tableEntry{offset: t.offset + 1}
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eLong = &e.bTable[hash7(cv, tableBits)]
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eLong.Cur, eLong.Prev = t, eLong.Cur
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// We only have enough bits for a short entry at i+2
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cv >>= 8
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t = tableEntry{offset: t.offset + 1}
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e.table[hashLen(cv, tableBits, hashShortBytes)] = t
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// Skip one - otherwise we risk hitting 's'
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i += 4
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for ; i < s-1; i += hashEvery {
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cv := load6432(src, i)
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t := tableEntry{offset: i + e.cur}
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t2 := tableEntry{offset: t.offset + 1}
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eLong := &e.bTable[hash7(cv, tableBits)]
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eLong.Cur, eLong.Prev = t, eLong.Cur
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e.table[hashLen(cv>>8, tableBits, hashShortBytes)] = t2
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}
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}
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}
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// We could immediately start working at s now, but to improve
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// compression we first update the hash table at s-1 and at s.
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x := load6432(src, s-1)
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o := e.cur + s - 1
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prevHashS := hashLen(x, tableBits, hashShortBytes)
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prevHashL := hash7(x, tableBits)
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e.table[prevHashS] = tableEntry{offset: o}
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eLong := &e.bTable[prevHashL]
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eLong.Cur, eLong.Prev = tableEntry{offset: o}, eLong.Cur
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cv = x >> 8
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}
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emitRemainder:
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if int(nextEmit) < len(src) {
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// If nothing was added, don't encode literals.
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if dst.n == 0 {
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return
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}
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emitLiteral(dst, src[nextEmit:])
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}
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}
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// fastEncL5Window is a level 5 encoder,
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// but with a custom window size.
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type fastEncL5Window struct {
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hist []byte
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cur int32
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maxOffset int32
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table [tableSize]tableEntry
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bTable [tableSize]tableEntryPrev
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}
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func (e *fastEncL5Window) Encode(dst *tokens, src []byte) {
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const (
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inputMargin = 12 - 1
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minNonLiteralBlockSize = 1 + 1 + inputMargin
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hashShortBytes = 4
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)
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maxMatchOffset := e.maxOffset
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if debugDeflate && e.cur < 0 {
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panic(fmt.Sprint("e.cur < 0: ", e.cur))
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}
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// Protect against e.cur wraparound.
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for e.cur >= bufferReset {
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if len(e.hist) == 0 {
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for i := range e.table[:] {
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e.table[i] = tableEntry{}
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}
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for i := range e.bTable[:] {
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e.bTable[i] = tableEntryPrev{}
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}
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e.cur = maxMatchOffset
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break
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}
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// Shift down everything in the table that isn't already too far away.
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minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
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for i := range e.table[:] {
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v := e.table[i].offset
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if v <= minOff {
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v = 0
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} else {
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v = v - e.cur + maxMatchOffset
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}
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e.table[i].offset = v
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}
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for i := range e.bTable[:] {
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v := e.bTable[i]
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if v.Cur.offset <= minOff {
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v.Cur.offset = 0
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v.Prev.offset = 0
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} else {
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v.Cur.offset = v.Cur.offset - e.cur + maxMatchOffset
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if v.Prev.offset <= minOff {
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v.Prev.offset = 0
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} else {
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v.Prev.offset = v.Prev.offset - e.cur + maxMatchOffset
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}
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}
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e.bTable[i] = v
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}
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e.cur = maxMatchOffset
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}
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s := e.addBlock(src)
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// This check isn't in the Snappy implementation, but there, the caller
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// instead of the callee handles this case.
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if len(src) < minNonLiteralBlockSize {
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// We do not fill the token table.
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// This will be picked up by caller.
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dst.n = uint16(len(src))
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return
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}
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// Override src
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src = e.hist
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nextEmit := s
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// sLimit is when to stop looking for offset/length copies. The inputMargin
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// lets us use a fast path for emitLiteral in the main loop, while we are
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// looking for copies.
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sLimit := int32(len(src) - inputMargin)
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// nextEmit is where in src the next emitLiteral should start from.
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cv := load6432(src, s)
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for {
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const skipLog = 6
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const doEvery = 1
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nextS := s
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var l int32
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var t int32
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for {
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nextHashS := hashLen(cv, tableBits, hashShortBytes)
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nextHashL := hash7(cv, tableBits)
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s = nextS
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nextS = s + doEvery + (s-nextEmit)>>skipLog
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if nextS > sLimit {
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goto emitRemainder
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}
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// Fetch a short+long candidate
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sCandidate := e.table[nextHashS]
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lCandidate := e.bTable[nextHashL]
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next := load6432(src, nextS)
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entry := tableEntry{offset: s + e.cur}
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e.table[nextHashS] = entry
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eLong := &e.bTable[nextHashL]
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eLong.Cur, eLong.Prev = entry, eLong.Cur
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nextHashS = hashLen(next, tableBits, hashShortBytes)
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nextHashL = hash7(next, tableBits)
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t = lCandidate.Cur.offset - e.cur
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if s-t < maxMatchOffset {
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if uint32(cv) == load3232(src, lCandidate.Cur.offset-e.cur) {
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// Store the next match
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e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
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eLong := &e.bTable[nextHashL]
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eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
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t2 := lCandidate.Prev.offset - e.cur
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if s-t2 < maxMatchOffset && uint32(cv) == load3232(src, lCandidate.Prev.offset-e.cur) {
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l = e.matchlen(s+4, t+4, src) + 4
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ml1 := e.matchlen(s+4, t2+4, src) + 4
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if ml1 > l {
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t = t2
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l = ml1
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break
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}
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}
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break
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}
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t = lCandidate.Prev.offset - e.cur
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if s-t < maxMatchOffset && uint32(cv) == load3232(src, lCandidate.Prev.offset-e.cur) {
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// Store the next match
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e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
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eLong := &e.bTable[nextHashL]
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eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
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break
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}
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}
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t = sCandidate.offset - e.cur
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if s-t < maxMatchOffset && uint32(cv) == load3232(src, sCandidate.offset-e.cur) {
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// Found a 4 match...
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l = e.matchlen(s+4, t+4, src) + 4
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lCandidate = e.bTable[nextHashL]
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// Store the next match
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e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
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eLong := &e.bTable[nextHashL]
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eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
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// If the next long is a candidate, use that...
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t2 := lCandidate.Cur.offset - e.cur
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if nextS-t2 < maxMatchOffset {
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if load3232(src, lCandidate.Cur.offset-e.cur) == uint32(next) {
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ml := e.matchlen(nextS+4, t2+4, src) + 4
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if ml > l {
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t = t2
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s = nextS
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l = ml
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break
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}
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}
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// If the previous long is a candidate, use that...
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t2 = lCandidate.Prev.offset - e.cur
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if nextS-t2 < maxMatchOffset && load3232(src, lCandidate.Prev.offset-e.cur) == uint32(next) {
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ml := e.matchlen(nextS+4, t2+4, src) + 4
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if ml > l {
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t = t2
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s = nextS
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l = ml
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break
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}
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}
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}
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break
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}
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cv = next
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}
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// A 4-byte match has been found. We'll later see if more than 4 bytes
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// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
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// them as literal bytes.
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if l == 0 {
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// Extend the 4-byte match as long as possible.
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l = e.matchlenLong(s+4, t+4, src) + 4
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} else if l == maxMatchLength {
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l += e.matchlenLong(s+l, t+l, src)
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}
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// Try to locate a better match by checking the end of best match...
|
|
if sAt := s + l; l < 30 && sAt < sLimit {
|
|
// Allow some bytes at the beginning to mismatch.
|
|
// Sweet spot is 2/3 bytes depending on input.
|
|
// 3 is only a little better when it is but sometimes a lot worse.
|
|
// The skipped bytes are tested in Extend backwards,
|
|
// and still picked up as part of the match if they do.
|
|
const skipBeginning = 2
|
|
eLong := e.bTable[hash7(load6432(src, sAt), tableBits)].Cur.offset
|
|
t2 := eLong - e.cur - l + skipBeginning
|
|
s2 := s + skipBeginning
|
|
off := s2 - t2
|
|
if t2 >= 0 && off < maxMatchOffset && off > 0 {
|
|
if l2 := e.matchlenLong(s2, t2, src); l2 > l {
|
|
t = t2
|
|
l = l2
|
|
s = s2
|
|
}
|
|
}
|
|
}
|
|
|
|
// Extend backwards
|
|
for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
|
|
s--
|
|
t--
|
|
l++
|
|
}
|
|
if nextEmit < s {
|
|
if false {
|
|
emitLiteral(dst, src[nextEmit:s])
|
|
} else {
|
|
for _, v := range src[nextEmit:s] {
|
|
dst.tokens[dst.n] = token(v)
|
|
dst.litHist[v]++
|
|
dst.n++
|
|
}
|
|
}
|
|
}
|
|
if debugDeflate {
|
|
if t >= s {
|
|
panic(fmt.Sprintln("s-t", s, t))
|
|
}
|
|
if (s - t) > maxMatchOffset {
|
|
panic(fmt.Sprintln("mmo", s-t))
|
|
}
|
|
if l < baseMatchLength {
|
|
panic("bml")
|
|
}
|
|
}
|
|
|
|
dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
|
|
s += l
|
|
nextEmit = s
|
|
if nextS >= s {
|
|
s = nextS + 1
|
|
}
|
|
|
|
if s >= sLimit {
|
|
goto emitRemainder
|
|
}
|
|
|
|
// Store every 3rd hash in-between.
|
|
if true {
|
|
const hashEvery = 3
|
|
i := s - l + 1
|
|
if i < s-1 {
|
|
cv := load6432(src, i)
|
|
t := tableEntry{offset: i + e.cur}
|
|
e.table[hashLen(cv, tableBits, hashShortBytes)] = t
|
|
eLong := &e.bTable[hash7(cv, tableBits)]
|
|
eLong.Cur, eLong.Prev = t, eLong.Cur
|
|
|
|
// Do an long at i+1
|
|
cv >>= 8
|
|
t = tableEntry{offset: t.offset + 1}
|
|
eLong = &e.bTable[hash7(cv, tableBits)]
|
|
eLong.Cur, eLong.Prev = t, eLong.Cur
|
|
|
|
// We only have enough bits for a short entry at i+2
|
|
cv >>= 8
|
|
t = tableEntry{offset: t.offset + 1}
|
|
e.table[hashLen(cv, tableBits, hashShortBytes)] = t
|
|
|
|
// Skip one - otherwise we risk hitting 's'
|
|
i += 4
|
|
for ; i < s-1; i += hashEvery {
|
|
cv := load6432(src, i)
|
|
t := tableEntry{offset: i + e.cur}
|
|
t2 := tableEntry{offset: t.offset + 1}
|
|
eLong := &e.bTable[hash7(cv, tableBits)]
|
|
eLong.Cur, eLong.Prev = t, eLong.Cur
|
|
e.table[hashLen(cv>>8, tableBits, hashShortBytes)] = t2
|
|
}
|
|
}
|
|
}
|
|
|
|
// We could immediately start working at s now, but to improve
|
|
// compression we first update the hash table at s-1 and at s.
|
|
x := load6432(src, s-1)
|
|
o := e.cur + s - 1
|
|
prevHashS := hashLen(x, tableBits, hashShortBytes)
|
|
prevHashL := hash7(x, tableBits)
|
|
e.table[prevHashS] = tableEntry{offset: o}
|
|
eLong := &e.bTable[prevHashL]
|
|
eLong.Cur, eLong.Prev = tableEntry{offset: o}, eLong.Cur
|
|
cv = x >> 8
|
|
}
|
|
|
|
emitRemainder:
|
|
if int(nextEmit) < len(src) {
|
|
// If nothing was added, don't encode literals.
|
|
if dst.n == 0 {
|
|
return
|
|
}
|
|
|
|
emitLiteral(dst, src[nextEmit:])
|
|
}
|
|
}
|
|
|
|
// Reset the encoding table.
|
|
func (e *fastEncL5Window) Reset() {
|
|
// We keep the same allocs, since we are compressing the same block sizes.
|
|
if cap(e.hist) < allocHistory {
|
|
e.hist = make([]byte, 0, allocHistory)
|
|
}
|
|
|
|
// We offset current position so everything will be out of reach.
|
|
// If we are above the buffer reset it will be cleared anyway since len(hist) == 0.
|
|
if e.cur <= int32(bufferReset) {
|
|
e.cur += e.maxOffset + int32(len(e.hist))
|
|
}
|
|
e.hist = e.hist[:0]
|
|
}
|
|
|
|
func (e *fastEncL5Window) addBlock(src []byte) int32 {
|
|
// check if we have space already
|
|
maxMatchOffset := e.maxOffset
|
|
|
|
if len(e.hist)+len(src) > cap(e.hist) {
|
|
if cap(e.hist) == 0 {
|
|
e.hist = make([]byte, 0, allocHistory)
|
|
} else {
|
|
if cap(e.hist) < int(maxMatchOffset*2) {
|
|
panic("unexpected buffer size")
|
|
}
|
|
// Move down
|
|
offset := int32(len(e.hist)) - maxMatchOffset
|
|
copy(e.hist[0:maxMatchOffset], e.hist[offset:])
|
|
e.cur += offset
|
|
e.hist = e.hist[:maxMatchOffset]
|
|
}
|
|
}
|
|
s := int32(len(e.hist))
|
|
e.hist = append(e.hist, src...)
|
|
return s
|
|
}
|
|
|
|
// matchlen will return the match length between offsets and t in src.
|
|
// The maximum length returned is maxMatchLength - 4.
|
|
// It is assumed that s > t, that t >=0 and s < len(src).
|
|
func (e *fastEncL5Window) matchlen(s, t int32, src []byte) int32 {
|
|
if debugDecode {
|
|
if t >= s {
|
|
panic(fmt.Sprint("t >=s:", t, s))
|
|
}
|
|
if int(s) >= len(src) {
|
|
panic(fmt.Sprint("s >= len(src):", s, len(src)))
|
|
}
|
|
if t < 0 {
|
|
panic(fmt.Sprint("t < 0:", t))
|
|
}
|
|
if s-t > e.maxOffset {
|
|
panic(fmt.Sprint(s, "-", t, "(", s-t, ") > maxMatchLength (", maxMatchOffset, ")"))
|
|
}
|
|
}
|
|
s1 := int(s) + maxMatchLength - 4
|
|
if s1 > len(src) {
|
|
s1 = len(src)
|
|
}
|
|
|
|
// Extend the match to be as long as possible.
|
|
return int32(matchLen(src[s:s1], src[t:]))
|
|
}
|
|
|
|
// matchlenLong will return the match length between offsets and t in src.
|
|
// It is assumed that s > t, that t >=0 and s < len(src).
|
|
func (e *fastEncL5Window) matchlenLong(s, t int32, src []byte) int32 {
|
|
if debugDeflate {
|
|
if t >= s {
|
|
panic(fmt.Sprint("t >=s:", t, s))
|
|
}
|
|
if int(s) >= len(src) {
|
|
panic(fmt.Sprint("s >= len(src):", s, len(src)))
|
|
}
|
|
if t < 0 {
|
|
panic(fmt.Sprint("t < 0:", t))
|
|
}
|
|
if s-t > e.maxOffset {
|
|
panic(fmt.Sprint(s, "-", t, "(", s-t, ") > maxMatchLength (", maxMatchOffset, ")"))
|
|
}
|
|
}
|
|
// Extend the match to be as long as possible.
|
|
return int32(matchLen(src[s:], src[t:]))
|
|
}
|