388 lines
16 KiB
Markdown
388 lines
16 KiB
Markdown
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# easyjson [![Build Status](https://travis-ci.org/mailru/easyjson.svg?branch=master)](https://travis-ci.org/mailru/easyjson) [![Go Report Card](https://goreportcard.com/badge/github.com/mailru/easyjson)](https://goreportcard.com/report/github.com/mailru/easyjson)
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Package easyjson provides a fast and easy way to marshal/unmarshal Go structs
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to/from JSON without the use of reflection. In performance tests, easyjson
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outperforms the standard `encoding/json` package by a factor of 4-5x, and other
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JSON encoding packages by a factor of 2-3x.
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easyjson aims to keep generated Go code simple enough so that it can be easily
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optimized or fixed. Another goal is to provide users with the ability to
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customize the generated code by providing options not available with the
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standard `encoding/json` package, such as generating "snake_case" names or
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enabling `omitempty` behavior by default.
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## Usage
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```sh
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# install
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go get -u github.com/mailru/easyjson/...
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# run
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easyjson -all <file>.go
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```
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The above will generate `<file>_easyjson.go` containing the appropriate marshaler and
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unmarshaler funcs for all structs contained in `<file>.go`.
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Please note that easyjson requires a full Go build environment and the `GOPATH`
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environment variable to be set. This is because easyjson code generation
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invokes `go run` on a temporary file (an approach to code generation borrowed
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from [ffjson](https://github.com/pquerna/ffjson)).
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## Options
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```txt
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Usage of easyjson:
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-all
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generate marshaler/unmarshalers for all structs in a file
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-build_tags string
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build tags to add to generated file
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-gen_build_flags string
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build flags when running the generator while bootstrapping
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-byte
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use simple bytes instead of Base64Bytes for slice of bytes
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-leave_temps
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do not delete temporary files
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-no_std_marshalers
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don't generate MarshalJSON/UnmarshalJSON funcs
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-noformat
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do not run 'gofmt -w' on output file
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-omit_empty
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omit empty fields by default
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-output_filename string
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specify the filename of the output
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-pkg
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process the whole package instead of just the given file
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-snake_case
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use snake_case names instead of CamelCase by default
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-lower_camel_case
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use lowerCamelCase instead of CamelCase by default
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-stubs
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only generate stubs for marshaler/unmarshaler funcs
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-disallow_unknown_fields
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return error if some unknown field in json appeared
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-disable_members_unescape
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disable unescaping of \uXXXX string sequences in member names
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```
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Using `-all` will generate marshalers/unmarshalers for all Go structs in the
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file excluding those structs whose preceding comment starts with `easyjson:skip`.
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For example:
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```go
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//easyjson:skip
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type A struct {}
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```
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If `-all` is not provided, then only those structs whose preceding
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comment starts with `easyjson:json` will have marshalers/unmarshalers
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generated. For example:
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```go
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//easyjson:json
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type A struct {}
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```
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Additional option notes:
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* `-snake_case` tells easyjson to generate snake\_case field names by default
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(unless overridden by a field tag). The CamelCase to snake\_case conversion
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algorithm should work in most cases (ie, HTTPVersion will be converted to
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"http_version").
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* `-build_tags` will add the specified build tags to generated Go sources.
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* `-gen_build_flags` will execute the easyjson bootstapping code to launch the
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actual generator command with provided flags. Multiple arguments should be
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separated by space e.g. `-gen_build_flags="-mod=mod -x"`.
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## Structure json tag options
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Besides standart json tag options like 'omitempty' the following are supported:
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* 'nocopy' - disables allocation and copying of string values, making them
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refer to original json buffer memory. This works great for short lived
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objects which are not hold in memory after decoding and immediate usage.
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Note if string requires unescaping it will be processed as normally.
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* 'intern' - string "interning" (deduplication) to save memory when the very
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same string dictionary values are often met all over the structure.
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See below for more details.
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## Generated Marshaler/Unmarshaler Funcs
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For Go struct types, easyjson generates the funcs `MarshalEasyJSON` /
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`UnmarshalEasyJSON` for marshaling/unmarshaling JSON. In turn, these satisfy
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the `easyjson.Marshaler` and `easyjson.Unmarshaler` interfaces and when used in
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conjunction with `easyjson.Marshal` / `easyjson.Unmarshal` avoid unnecessary
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reflection / type assertions during marshaling/unmarshaling to/from JSON for Go
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structs.
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easyjson also generates `MarshalJSON` and `UnmarshalJSON` funcs for Go struct
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types compatible with the standard `json.Marshaler` and `json.Unmarshaler`
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interfaces. Please be aware that using the standard `json.Marshal` /
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`json.Unmarshal` for marshaling/unmarshaling will incur a significant
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performance penalty when compared to using `easyjson.Marshal` /
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`easyjson.Unmarshal`.
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Additionally, easyjson exposes utility funcs that use the `MarshalEasyJSON` and
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`UnmarshalEasyJSON` for marshaling/unmarshaling to and from standard readers
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and writers. For example, easyjson provides `easyjson.MarshalToHTTPResponseWriter`
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which marshals to the standard `http.ResponseWriter`. Please see the [GoDoc
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listing](https://godoc.org/github.com/mailru/easyjson) for the full listing of
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utility funcs that are available.
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## Controlling easyjson Marshaling and Unmarshaling Behavior
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Go types can provide their own `MarshalEasyJSON` and `UnmarshalEasyJSON` funcs
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that satisfy the `easyjson.Marshaler` / `easyjson.Unmarshaler` interfaces.
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These will be used by `easyjson.Marshal` and `easyjson.Unmarshal` when defined
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for a Go type.
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Go types can also satisfy the `easyjson.Optional` interface, which allows the
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type to define its own `omitempty` logic.
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## Type Wrappers
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easyjson provides additional type wrappers defined in the `easyjson/opt`
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package. These wrap the standard Go primitives and in turn satisfy the
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easyjson interfaces.
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The `easyjson/opt` type wrappers are useful when needing to distinguish between
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a missing value and/or when needing to specifying a default value. Type
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wrappers allow easyjson to avoid additional pointers and heap allocations and
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can significantly increase performance when used properly.
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## Memory Pooling
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easyjson uses a buffer pool that allocates data in increasing chunks from 128
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to 32768 bytes. Chunks of 512 bytes and larger will be reused with the help of
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`sync.Pool`. The maximum size of a chunk is bounded to reduce redundant memory
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allocation and to allow larger reusable buffers.
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easyjson's custom allocation buffer pool is defined in the `easyjson/buffer`
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package, and the default behavior pool behavior can be modified (if necessary)
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through a call to `buffer.Init()` prior to any marshaling or unmarshaling.
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Please see the [GoDoc listing](https://godoc.org/github.com/mailru/easyjson/buffer)
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for more information.
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## String interning
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During unmarshaling, `string` field values can be optionally
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[interned](https://en.wikipedia.org/wiki/String_interning) to reduce memory
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allocations and usage by deduplicating strings in memory, at the expense of slightly
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increased CPU usage.
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This will work effectively only for `string` fields being decoded that have frequently
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the same value (e.g. if you have a string field that can only assume a small number
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of possible values).
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To enable string interning, add the `intern` keyword tag to your `json` tag on `string`
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fields, e.g.:
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```go
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type Foo struct {
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UUID string `json:"uuid"` // will not be interned during unmarshaling
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State string `json:"state,intern"` // will be interned during unmarshaling
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}
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```
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## Issues, Notes, and Limitations
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* easyjson is still early in its development. As such, there are likely to be
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bugs and missing features when compared to `encoding/json`. In the case of a
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missing feature or bug, please create a GitHub issue. Pull requests are
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welcome!
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* Unlike `encoding/json`, object keys are case-sensitive. Case-insensitive
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matching is not currently provided due to the significant performance hit
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when doing case-insensitive key matching. In the future, case-insensitive
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object key matching may be provided via an option to the generator.
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* easyjson makes use of `unsafe`, which simplifies the code and
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provides significant performance benefits by allowing no-copy
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conversion from `[]byte` to `string`. That said, `unsafe` is used
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only when unmarshaling and parsing JSON, and any `unsafe` operations
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/ memory allocations done will be safely deallocated by
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easyjson. Set the build tag `easyjson_nounsafe` to compile it
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without `unsafe`.
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* easyjson is compatible with Google App Engine. The `appengine` build
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tag (set by App Engine's environment) will automatically disable the
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use of `unsafe`, which is not allowed in App Engine's Standard
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Environment. Note that the use with App Engine is still experimental.
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* Floats are formatted using the default precision from Go's `strconv` package.
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As such, easyjson will not correctly handle high precision floats when
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marshaling/unmarshaling JSON. Note, however, that there are very few/limited
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uses where this behavior is not sufficient for general use. That said, a
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different package may be needed if precise marshaling/unmarshaling of high
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precision floats to/from JSON is required.
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* While unmarshaling, the JSON parser does the minimal amount of work needed to
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skip over unmatching parens, and as such full validation is not done for the
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entire JSON value being unmarshaled/parsed.
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* Currently there is no true streaming support for encoding/decoding as
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typically for many uses/protocols the final, marshaled length of the JSON
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needs to be known prior to sending the data. Currently this is not possible
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with easyjson's architecture.
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* easyjson parser and codegen based on reflection, so it won't work on `package main`
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files, because they cant be imported by parser.
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## Benchmarks
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Most benchmarks were done using the example
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[13kB example JSON](https://dev.twitter.com/rest/reference/get/search/tweets)
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(9k after eliminating whitespace). This example is similar to real-world data,
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is well-structured, and contains a healthy variety of different types, making
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it ideal for JSON serialization benchmarks.
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Note:
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* For small request benchmarks, an 80 byte portion of the above example was
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used.
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* For large request marshaling benchmarks, a struct containing 50 regular
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samples was used, making a ~500kB output JSON.
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* Benchmarks are showing the results of easyjson's default behaviour,
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which makes use of `unsafe`.
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Benchmarks are available in the repository and can be run by invoking `make`.
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### easyjson vs. encoding/json
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easyjson is roughly 5-6 times faster than the standard `encoding/json` for
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unmarshaling, and 3-4 times faster for non-concurrent marshaling. Concurrent
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marshaling is 6-7x faster if marshaling to a writer.
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### easyjson vs. ffjson
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easyjson uses the same approach for JSON marshaling as
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[ffjson](https://github.com/pquerna/ffjson), but takes a significantly
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different approach to lexing and parsing JSON during unmarshaling. This means
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easyjson is roughly 2-3x faster for unmarshaling and 1.5-2x faster for
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non-concurrent unmarshaling.
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As of this writing, `ffjson` seems to have issues when used concurrently:
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specifically, large request pooling hurts `ffjson`'s performance and causes
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scalability issues. These issues with `ffjson` can likely be fixed, but as of
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writing remain outstanding/known issues with `ffjson`.
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easyjson and `ffjson` have similar performance for small requests, however
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easyjson outperforms `ffjson` by roughly 2-5x times for large requests when
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used with a writer.
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### easyjson vs. go/codec
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[go/codec](https://github.com/ugorji/go) provides
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compile-time helpers for JSON generation. In this case, helpers do not work
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like marshalers as they are encoding-independent.
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easyjson is generally 2x faster than `go/codec` for non-concurrent benchmarks
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and about 3x faster for concurrent encoding (without marshaling to a writer).
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In an attempt to measure marshaling performance of `go/codec` (as opposed to
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allocations/memcpy/writer interface invocations), a benchmark was done with
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resetting length of a byte slice rather than resetting the whole slice to nil.
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However, the optimization in this exact form may not be applicable in practice,
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since the memory is not freed between marshaling operations.
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### easyjson vs 'ujson' python module
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[ujson](https://github.com/esnme/ultrajson) is using C code for parsing, so it
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is interesting to see how plain golang compares to that. It is important to note
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that the resulting object for python is slower to access, since the library
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parses JSON object into dictionaries.
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easyjson is slightly faster for unmarshaling and 2-3x faster than `ujson` for
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marshaling.
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### Benchmark Results
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`ffjson` results are from February 4th, 2016, using the latest `ffjson` and go1.6.
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`go/codec` results are from March 4th, 2016, using the latest `go/codec` and go1.6.
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#### Unmarshaling
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| lib | json size | MB/s | allocs/op | B/op |
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|:---------|:----------|-----:|----------:|------:|
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| standard | regular | 22 | 218 | 10229 |
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| standard | small | 9.7 | 14 | 720 |
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| easyjson | regular | 125 | 128 | 9794 |
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| easyjson | small | 67 | 3 | 128 |
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| ffjson | regular | 66 | 141 | 9985 |
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| ffjson | small | 17.6 | 10 | 488 |
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| codec | regular | 55 | 434 | 19299 |
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| codec | small | 29 | 7 | 336 |
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| ujson | regular | 103 | N/A | N/A |
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#### Marshaling, one goroutine.
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| lib | json size | MB/s | allocs/op | B/op |
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| standard | regular | 75 | 9 | 23256 |
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| standard | small | 32 | 3 | 328 |
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| standard | large | 80 | 17 | 1.2M |
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| easyjson | regular | 213 | 9 | 10260 |
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| easyjson* | regular | 263 | 8 | 742 |
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| easyjson | small | 125 | 1 | 128 |
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| easyjson | large | 212 | 33 | 490k |
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| easyjson* | large | 262 | 25 | 2879 |
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| ffjson | regular | 122 | 153 | 21340 |
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| ffjson** | regular | 146 | 152 | 4897 |
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| ffjson | small | 36 | 5 | 384 |
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| ffjson** | small | 64 | 4 | 128 |
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| ffjson | large | 134 | 7317 | 818k |
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| ffjson** | large | 125 | 7320 | 827k |
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| codec | regular | 80 | 17 | 33601 |
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| codec*** | regular | 108 | 9 | 1153 |
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| codec | small | 42 | 3 | 304 |
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| codec*** | small | 56 | 1 | 48 |
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| codec | large | 73 | 483 | 2.5M |
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| codec*** | large | 103 | 451 | 66007 |
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| ujson | regular | 92 | N/A | N/A |
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\* marshaling to a writer,
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\*\* using `ffjson.Pool()`,
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\*\*\* reusing output slice instead of resetting it to nil
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#### Marshaling, concurrent.
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| lib | json size | MB/s | allocs/op | B/op |
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|:----------|:----------|-----:|----------:|------:|
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| standard | regular | 252 | 9 | 23257 |
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| standard | small | 124 | 3 | 328 |
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| standard | large | 289 | 17 | 1.2M |
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| easyjson | regular | 792 | 9 | 10597 |
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| easyjson* | regular | 1748 | 8 | 779 |
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| easyjson | small | 333 | 1 | 128 |
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| easyjson | large | 718 | 36 | 548k |
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| easyjson* | large | 2134 | 25 | 4957 |
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| ffjson | regular | 301 | 153 | 21629 |
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| ffjson** | regular | 707 | 152 | 5148 |
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| ffjson | small | 62 | 5 | 384 |
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| ffjson** | small | 282 | 4 | 128 |
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| ffjson | large | 438 | 7330 | 1.0M |
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| ffjson** | large | 131 | 7319 | 820k |
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| codec | regular | 183 | 17 | 33603 |
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| codec*** | regular | 671 | 9 | 1157 |
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| codec | small | 147 | 3 | 304 |
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| codec*** | small | 299 | 1 | 48 |
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| codec | large | 190 | 483 | 2.5M |
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| codec*** | large | 752 | 451 | 77574 |
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\* marshaling to a writer,
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\*\* using `ffjson.Pool()`,
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\*\*\* reusing output slice instead of resetting it to nil
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