package zerolog import ( "bytes" "encoding/json" "strconv" "sync/atomic" "time" ) const ( // TimeFormatUnix defines a time format that makes time fields to be // serialized as Unix timestamp integers. TimeFormatUnix = "" // TimeFormatUnixMs defines a time format that makes time fields to be // serialized as Unix timestamp integers in milliseconds. TimeFormatUnixMs = "UNIXMS" // TimeFormatUnixMicro defines a time format that makes time fields to be // serialized as Unix timestamp integers in microseconds. TimeFormatUnixMicro = "UNIXMICRO" // TimeFormatUnixNano defines a time format that makes time fields to be // serialized as Unix timestamp integers in nanoseconds. TimeFormatUnixNano = "UNIXNANO" ) var ( // TimestampFieldName is the field name used for the timestamp field. TimestampFieldName = "time" // LevelFieldName is the field name used for the level field. LevelFieldName = "level" // LevelTraceValue is the value used for the trace level field. LevelTraceValue = "trace" // LevelDebugValue is the value used for the debug level field. LevelDebugValue = "debug" // LevelInfoValue is the value used for the info level field. LevelInfoValue = "info" // LevelWarnValue is the value used for the warn level field. LevelWarnValue = "warn" // LevelErrorValue is the value used for the error level field. LevelErrorValue = "error" // LevelFatalValue is the value used for the fatal level field. LevelFatalValue = "fatal" // LevelPanicValue is the value used for the panic level field. LevelPanicValue = "panic" // LevelFieldMarshalFunc allows customization of global level field marshaling. LevelFieldMarshalFunc = func(l Level) string { return l.String() } // MessageFieldName is the field name used for the message field. MessageFieldName = "message" // ErrorFieldName is the field name used for error fields. ErrorFieldName = "error" // CallerFieldName is the field name used for caller field. CallerFieldName = "caller" // CallerSkipFrameCount is the number of stack frames to skip to find the caller. CallerSkipFrameCount = 2 // CallerMarshalFunc allows customization of global caller marshaling CallerMarshalFunc = func(pc uintptr, file string, line int) string { return file + ":" + strconv.Itoa(line) } // ErrorStackFieldName is the field name used for error stacks. ErrorStackFieldName = "stack" // ErrorStackMarshaler extract the stack from err if any. ErrorStackMarshaler func(err error) interface{} // ErrorMarshalFunc allows customization of global error marshaling ErrorMarshalFunc = func(err error) interface{} { return err } // InterfaceMarshalFunc allows customization of interface marshaling. // Default: "encoding/json.Marshal" with disabled HTML escaping InterfaceMarshalFunc = func(v interface{}) ([]byte, error) { var buf bytes.Buffer encoder := json.NewEncoder(&buf) encoder.SetEscapeHTML(false) err := encoder.Encode(v) if err != nil { return nil, err } b := buf.Bytes() if len(b) > 0 { // Remove trailing \n which is added by Encode. return b[:len(b)-1], nil } return b, nil } // TimeFieldFormat defines the time format of the Time field type. If set to // TimeFormatUnix, TimeFormatUnixMs, TimeFormatUnixMicro or TimeFormatUnixNano, the time is formatted as a UNIX // timestamp as integer. TimeFieldFormat = time.RFC3339 // TimestampFunc defines the function called to generate a timestamp. TimestampFunc = time.Now // DurationFieldUnit defines the unit for time.Duration type fields added // using the Dur method. DurationFieldUnit = time.Millisecond // DurationFieldInteger renders Dur fields as integer instead of float if // set to true. DurationFieldInteger = false // ErrorHandler is called whenever zerolog fails to write an event on its // output. If not set, an error is printed on the stderr. This handler must // be thread safe and non-blocking. ErrorHandler func(err error) // DefaultContextLogger is returned from Ctx() if there is no logger associated // with the context. DefaultContextLogger *Logger // LevelColors are used by ConsoleWriter's consoleDefaultFormatLevel to color // log levels. LevelColors = map[Level]int{ TraceLevel: colorBlue, DebugLevel: 0, InfoLevel: colorGreen, WarnLevel: colorYellow, ErrorLevel: colorRed, FatalLevel: colorRed, PanicLevel: colorRed, } // FormattedLevels are used by ConsoleWriter's consoleDefaultFormatLevel // for a short level name. FormattedLevels = map[Level]string{ TraceLevel: "TRC", DebugLevel: "DBG", InfoLevel: "INF", WarnLevel: "WRN", ErrorLevel: "ERR", FatalLevel: "FTL", PanicLevel: "PNC", } // TriggerLevelWriterBufferReuseLimit is a limit in bytes that a buffer is dropped // from the TriggerLevelWriter buffer pool if the buffer grows above the limit. TriggerLevelWriterBufferReuseLimit = 64 * 1024 // FloatingPointPrecision, if set to a value other than -1, controls the number // of digits when formatting float numbers in JSON. See strconv.FormatFloat for // more details. FloatingPointPrecision = -1 ) var ( gLevel = new(int32) disableSampling = new(int32) ) // SetGlobalLevel sets the global override for log level. If this // values is raised, all Loggers will use at least this value. // // To globally disable logs, set GlobalLevel to Disabled. func SetGlobalLevel(l Level) { atomic.StoreInt32(gLevel, int32(l)) } // GlobalLevel returns the current global log level func GlobalLevel() Level { return Level(atomic.LoadInt32(gLevel)) } // DisableSampling will disable sampling in all Loggers if true. func DisableSampling(v bool) { var i int32 if v { i = 1 } atomic.StoreInt32(disableSampling, i) } func samplingDisabled() bool { return atomic.LoadInt32(disableSampling) == 1 }